[Physic Simulation Video Game]
Disc Golf Game:
My current work is a realistic physic based Disc Golf game in unity coded in C#. The whole system has been rigged and modified to behave how my years of disc golf experience would expect it to. The game is designed to help grow the sport and give people who might not want to go to the course or can't the ability to throw a round. The game has most of it's basic code developed out right now, the next thing I am going to work on are the graphics.
Since I haven't been extremely busy in the graphic design world I have had the chance to practice on my logo design. I have a few more ideals I haven't gotten to get done with yet, I will be sure to keep everyone updated on social media.